OpenMHz
OpenMHz is a free iOS app in the News category, published by Luke Berndt. It was first released on 18 Sep 2023, 3 years ago. Its latest update, version 1.1.1, came out on 2 Dec 2024.
OpenMHz reached #45 in the Top Free News chart in the United States on 1 Aug 2026. In the last 30 days it was in the top 100 every day, with a best of #51 on 18 Oct 2026. It stood at #66 on 21 Oct 2026, up 6 places from a week earlier. On that day it appeared in the same chart in 3 countries. In the United States it holds a 3.89 average across 175 ratings, 1 more than a week earlier. GameQuant tracks OpenMHz every day in 3 countries.
Charts checked every day · no missing days in the record
Latest data: · updated every morning
OpenMHz downloads and revenue in the United States · September 2026
Estimates for this country only, not worldwide
iPhone & iPad downloads
About the iPhone & iPad downloads estimate
Our estimate of App Store downloads of OpenMHz in the United States during September 2026.
We expect the real figure inside the full range about 8 times in 10, and inside the darker part, 4.9K–24K, about half the time.
The figure is for the United States only, not worldwide.
A model estimate, not a figure reported by Apple or the developer.
United States only · Sep 2026
Most likely 4.9K–24K
iPhone & iPad revenue
About the iPhone & iPad revenue estimate
Our estimate of what OpenMHz earned in the United States during September 2026: in-app purchases and subscriptions bought through the App Store, before Apple's commission, plus money from ads shown in the app. Payments made outside the App Store, such as on a website or for rides and goods, are not included.
We expect the real figure inside the full range about 8 times in 10, and inside the darker part, up to $2K, about half the time.
The figure is for the United States only, not worldwide.
A model estimate, not a figure reported by Apple or the developer.
United States only · Sep 2026
Most likely up to $2K
OpenMHz: Top Free · News · United States · last 30 days
1 = top of the chart · best rank recorded each day
Source: GameQuant, https://gamequant.io/app/ios/6466666994/openmhz
<iframe src="https://gamequant.io/embed/ios/6466666994?country=us&range=30" width="640" height="400" style="max-width:100%;border:0" loading="lazy" title="OpenMHz: rank chart by GameQuant"></iframe><br><small>Source: <a href="https://gamequant.io/app/ios/6466666994/openmhz">GameQuant</a></small>
<a href="https://gamequant.io/app/ios/6466666994/openmhz"><img src="https://gamequant.io/chart/ios/6466666994.png?country=us&range=30" width="600" height="450" alt="OpenMHz: rank in Top Free · News, United States, last 30 days"></a><br><small>Source: <a href="https://gamequant.io/app/ios/6466666994/openmhz">GameQuant</a></small>
Free to use in articles, reports and posts with this credit and a link to this page. Embed shows the live chart with a range switch; Image is a picture that updates daily.
Download chart (PNG)Rating distribution · United States
share of all ratings · 21 Oct 2026
| 5 stars | 56% | |
|---|---|---|
| 4 stars | 13% | |
| 3 stars | 11% | |
| 2 stars | 6% | |
| 1 star | 15% |
Rank by country
Top Free · News · best rank on 21 Oct 2026
| Country | Rank | 7-day change | Best, 90 days | Ratings |
|---|---|---|---|---|
| 66 | up 6 | 45 · 1 Aug | 175 | |
| 141 | up 25 | 80 · 23 Aug | 2 |
+1 more country, every chart and category, and the full history are in the licensed dataset.
Request dataOpenMHz revenue and downloads: common questions
Estimates · United States only
How much does OpenMHz make a month?
We estimate OpenMHz earned up to $8.5K in the United States in September 2026: in-app purchases and subscriptions bought through the App Store, before Apple's fee, plus money from ads shown in the app. The most likely range is up to $2K.
How much does OpenMHz make a day?
About up to $290 a day in the United States, or up to $2K a week: our September 2026 estimate spread over its 30 days.
How many downloads does OpenMHz get?
Our estimate: 2.2K–43K App Store downloads in the United States in September 2026, or 73–1.5K a day.
Model estimates for the United States only, not worldwide, and not figures reported by Apple or the developer.