SocialLite-Block Reels&Shorts app icon

SocialLite-Block Reels&Shorts

Sociallite LLC Productivity iOS · 40+ countries Compare SocialLite-Block Reels&Shorts with other apps

SocialLite-Block Reels&Shorts is a free iOS app in the Productivity category, published by Sociallite LLC. It was first released on 29 Jan 2026, 8 months ago. Its developer shipped 4 updates in the 90 days to 21 Oct 2026; the latest, version 3.1.5, came out on 16 Oct 2026.

SocialLite-Block Reels&Shorts reached #30 in the Top Free Productivity chart in the United States on 27 Jul 2026. In the last 30 days it was in the top 50 on 24 of the 30 days, with a best of #35 on 19 Oct 2026. It stood at #42 on 21 Oct 2026, up 6 places from a week earlier. On that day it appeared in the same chart in 50+ countries. In the United States it holds a 4.75 average across 13,610 ratings, 4,947 more than a week earlier. GameQuant records its ratings and store listing every day in 40+ countries.

Charts checked every day · no missing days in the record

Latest data: · updated every morning

SocialLite-Block Reels&Shorts downloads and revenue in the United States · September 2026

Estimates for this country only, not worldwide

iPhone & iPad downloads

About the iPhone & iPad downloads estimate

Our estimate of App Store downloads of SocialLite-Block Reels&Shorts in the United States during September 2026.

We expect the real figure inside the full range about 8 times in 10, and inside the darker part, 46K–180K, about half the time.

The figure is for the United States only, not worldwide.

A model estimate, not a figure reported by Apple or the developer.

United States only · Sep 2026

22K to 280K

Most likely 46K–180K

Estimated range for the month

iPhone & iPad revenue

About the iPhone & iPad revenue estimate

Our estimate of what SocialLite-Block Reels&Shorts earned in the United States during September 2026: in-app purchases and subscriptions bought through the App Store, before Apple's commission, plus money from ads shown in the app. Payments made outside the App Store, such as on a website or for rides and goods, are not included.

We expect the real figure inside the full range about 8 times in 10, and inside the darker part, $120K–$1M, about half the time.

The figure is for the United States only, not worldwide.

A model estimate, not a figure reported by Apple or the developer.

United States only · Sep 2026

$53K to $1.9M

Most likely $120K–$1M

In-app purchases before Apple's fee, plus ads
Rank · US · Top Free · Productivity
#42
up 6vs 7 days earlier
Ratings · US
13.6K
up 4,947vs 7 days earlier
Average rating · US
4.75/ 5
All versions
Best rank · 90 days · US
#30
On

SocialLite-Block Reels&Shorts: Top Free · Productivity · United States · last 30 days

1 = top of the chart · best rank recorded each day

125507522 Sep29 Sep6 Oct14 Oct21 Oct#42#4322 Sep 2026#4623 Sep 2026#4924 Sep 2026#5525 Sep 2026#6026 Sep 2026#4927 Sep 2026#4628 Sep 2026#5029 Sep 2026#5430 Sep 2026#591 Oct 2026#632 Oct 2026#583 Oct 2026#504 Oct 2026#475 Oct 2026#496 Oct 2026#467 Oct 2026#448 Oct 2026#469 Oct 2026#4810 Oct 2026#4011 Oct 2026#3712 Oct 2026#4013 Oct 2026#4814 Oct 2026#4215 Oct 2026#4416 Oct 2026#4117 Oct 2026#3518 Oct 2026#3519 Oct 2026#3720 Oct 2026#4221 Oct 2026 125507522 Sep6 Oct21 Oct#42#4322 Sep 2026#4623 Sep 2026#4924 Sep 2026#5525 Sep 2026#6026 Sep 2026#4927 Sep 2026#4628 Sep 2026#5029 Sep 2026#5430 Sep 2026#591 Oct 2026#632 Oct 2026#583 Oct 2026#504 Oct 2026#475 Oct 2026#496 Oct 2026#467 Oct 2026#448 Oct 2026#469 Oct 2026#4810 Oct 2026#4011 Oct 2026#3712 Oct 2026#4013 Oct 2026#4814 Oct 2026#4215 Oct 2026#4416 Oct 2026#4117 Oct 2026#3518 Oct 2026#3519 Oct 2026#3720 Oct 2026#4221 Oct 2026
Cite Source: GameQuant, https://gamequant.io/app/ios/6757661674/sociallite-block-reels-shorts
Embed <iframe src="https://gamequant.io/embed/ios/6757661674?country=us&amp;range=30" width="640" height="400" style="max-width:100%;border:0" loading="lazy" title="SocialLite-Block Reels&amp;Shorts: rank chart by GameQuant"></iframe><br><small>Source: <a href="https://gamequant.io/app/ios/6757661674/sociallite-block-reels-shorts">GameQuant</a></small>
Image <a href="https://gamequant.io/app/ios/6757661674/sociallite-block-reels-shorts"><img src="https://gamequant.io/chart/ios/6757661674.png?country=us&amp;range=30" width="600" height="450" alt="SocialLite-Block Reels&amp;Shorts: rank in Top Free · Productivity, United States, last 30 days"></a><br><small>Source: <a href="https://gamequant.io/app/ios/6757661674/sociallite-block-reels-shorts">GameQuant</a></small>

Free to use in articles, reports and posts with this credit and a link to this page. Embed shows the live chart with a range switch; Image is a picture that updates daily.

Download chart (PNG)

Rating distribution · United States

share of all ratings · 21 Oct 2026

Share of ratings by number of stars for SocialLite-Block Reels&Shorts in United States
5 stars 86%
4 stars 9%
3 stars 2%
2 stars 1%
1 star 2%

Rank by country

Top Free · Productivity · best rank on 21 Oct 2026

Country Rank 7-day change Best, 90 days Ratings
United States 42 up 6 30 · 27 Jul 13,610
United Kingdom 31 up 2 26 · 18 Oct 2,783
Poland 25 up 2 13 · 20 Sep 287

40+ countries, every chart and category, and the full history are in the licensed dataset.

Request data

SocialLite-Block Reels&Shorts revenue and downloads: common questions

Estimates · United States only

How much does SocialLite-Block Reels&Shorts make a month?

We estimate SocialLite-Block Reels&Shorts earned $53K–$1.9M in the United States in September 2026: in-app purchases and subscriptions bought through the App Store, before Apple's fee, plus money from ads shown in the app. The most likely range is $120K–$1M.

How much does SocialLite-Block Reels&Shorts make a day?

About $1.7K–$64K a day in the United States, or $12K–$450K a week: our September 2026 estimate spread over its 30 days.

How many downloads does SocialLite-Block Reels&Shorts get?

Our estimate: 22K–280K App Store downloads in the United States in September 2026, or 730–9.4K a day.

Model estimates for the United States only, not worldwide, and not figures reported by Apple or the developer.